JLApr 30, 20203 min readI'm a Stronger Producer After Junior Year, and Here's HowToday marked the end of my junior year at university, and the end of my biggest game production project yet, Gnome Depot. It was such a...
JLMar 22, 20204 min readMy Project Got Greenlit, and Now There's More of Us - Junior Year Game Development Journal Entry About a month and half into my junior year as a student of game production management, my team and I brought a project idea two weeks in...
JLFeb 18, 20204 min readThree Factors of a Strong Prototyping Cycle - Junior Year Game Development Journal Entry #2The earliest stage of game development is always a time of ambiguity. Dealing with nebulous concepts which even the team itself needs to...
JLFeb 10, 20202 min readJunior Year Game Development Journal Entry #1As a producer, I am in a place of strong teambuilding, but I lack technical skills. I am strong at fostering tight, trusting bonds...